...lient Chunk Caching"=true # Configuration files for customization [default: ] #用于自定义的配置文件[默认值:] S:"External Configuration Files" < > # Possible sounds to play when client finishes&nbs...
...ange > # If enabled, Custom NPCs reset when they touch water#如果启用,自定义npc在接触水时会重置 B:"CNPCs Reset in Water"=false # How quickly entities' heads spin during eg. a search sequence#在搜索时期(eg)实体的头旋转得有多快...
...; # The Amount of Coffee generating I:"Coffee: Amount"=6 # Should Custom Crop Fields exist? B:"Crop Field: Existence"=true # If Crystal Clusters should generate in Lush Caves B:"Crystal Clusters in Lush Caves"=true # Should the Engineer Villager and his House generate in the worl? B:"Engi...
...叫动画?),一般不推荐开) #The custom crosshair to use for weapons. Go to (Options > Controls > Mouse Settings > Crosshair) in game to change this! crosshair = "minecraft:default"(默认 TaC 鼠标类型,可在游戏内「设置→控制→鼠标设置→准星」修改) &nb...
...Modpack功能,但仍然想使用起始evo点数,那这个就是为你准备的。 I:"Custom minimum evo cap"=0 # Enables or disables Maximum Applied Evolution. Default: true #启用或禁用最大进化。默认值:true B:"Enable Maximum Applied Evolution"=true # How many points is a level? Default: 50 #多少点...
...ine一个例子:val overlay = Overlays.get("steam_turbine");还是赋值写法。[h4=CustomOverlay]注意这部分自定义未完善。OverlayRenderer.newOverlay(string 路径, firstFace as OverlayFace, secondFace as OverlayFace)路径需要一个可以加载Textures的模组或者材质包,例如Resources Loader。OverlayFace则是一个新类型,分别有:FRONT = 前面BACK = ...
...成屏蔽合成被禁用时使用。格式:‘modid:armorName:meta’。 S:radiation_shielding_custom_stacks # 装甲物品与其默认辐射屏蔽等级的列表。格式:‘modid:armorName:meta_resistance’。注意:如果安装了 CraftTweaker,这不是添加这些值的唯一方法。通过改变其配方添加一个‘ncRadiationResistance’的NBT标签可以给予装甲辐射...
...seful if you have another mod installed that provides similar customization to any armor set. B:"Armor Potion Effects"=true # 切换盔甲是否会给予特定药水效果或解除其他的效果。如果你安装了其他对盔甲提供类似自定义功能的MOD,那么这一项配置会比较有用。 ...
...lse时使用原版生成器(设置为false后寄生体生物上限将失效) B:"Evolution Custom Spawner"=true # List of parasites that are unlocked when an evolution phase is reached. Ex. "1;8;10" Where:当演化阶段达到对应阶段后将为对应维度解锁下列生物的生成,如“1;8;10”# "1" is the dimension,“1”代表对应维度# "8" is the evolutio...
...增加破坏能量的特效(true =启用,false =禁用)(默认值:true)。 # Server Sided! All Custom Ki Attacks are converted to Destroyer Attacks. (true = Enabled, false = Disabled) (Default: true). B:"God of Destruction Destroyer Energy Enabled"=true 自我极易功是否启用(true =启用,false =禁用)(默认值:true)。 # Server Sided! (true = Enabled, false = Disabled) (Def...